The environments aren't big enough to flank your enemies anyway. The cover system doesn't work very well because there's no good way to move from cover to cover. It works OK, but there are too many cases where you have to use it. I hadn't played the previous Max Payne games, so I was intrigued by the bullet time concept. It just makes him seem a bit ridiculous as he contorts himself to keep his weapon pointed where you're aiming even though you're not firing. I thought the investment they made in getting the character to consistently aim in the specified direction regardless of his position/movement doesn't really pay off. The voice acting is fine, but the dialog is campy and never really sells the whole "noir" thing it's going for. Don't expect to be able to get creative with your tactics here - everything has to go according to script or you'll be doing it over. The environments are tiny and the action is highly scripted. As someone else pointed out, you can't even exit the game while a cut scene is going (which is the majority of your gameplay time). The inability to skip the cut scenes pretty much kills any likelihood of ever replaying any of the campaign. The inability to skip the cut scenes pretty much kills any I really wanted to like this game, especially after paying $60 for it on Steam. I really wanted to like this game, especially after paying $60 for it on Steam.
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